RapidRAW Logo RapidRAW

The RAW Editor You've Been Waiting For.

I built it to fit my own workflow. 700,000+ downloads later, it fits a lot more than mine.

Free & open source · Other platforms & release notes →

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A Faster, Smarter Workflow

GPU-Accelerated Engine

Every adjustment runs in a 32-bit GPU pipeline, so sliders, masks and previews update instantly.

AI Masks for Anything

Select subjects, skies, faces or anything you type, and combine them with color and luminance masks.

Spatial Effects

Depth-based lens blur, relighting with real light sources, and fog, all without leaving the editor.

Professional Color

AgX tone mapping, accurate RAW colors, curves, color wheels, an HSL mixer, film emulations and LUTs.

Experience RapidRAW First

Retouch & Denoise

Clone, heal and liquify, AI denoise on your GPU, and generative remove or add via ComfyUI or Cloud.

Library & Immich

Cull, rate, flag and tag your whole collection, locally or on your Immich server, with edits synced across computers.

Batch Editing

Paste edits and presets onto hundreds of photos at once. Exports and AI jobs run in a background queue.

HDR, Panoramas & More

Merge brackets, stitch panoramas, stack focus, convert film negatives, and shoot tethered with Live View.

Your AI, Your Way

Everyday AI tools run right on your computer. For generative edits, choose the setup that suits you:

Built-in AI Tools

Built into RapidRAW and running entirely on your computer, accelerated by your GPU. Fast, free, private, and no setup needed.

  • AI masks for subjects, skies, faces and text prompts
  • AI Denoise
  • Depth maps for lens blur and relighting
  • Automatic image tagging

Self-Hosted (ComfyUI)

For users with a capable GPU who want maximum control, connect RapidRAW to your own local ComfyUI server.

  • Use your own hardware & models
  • Cost-free advanced generative edits
  • Custom workflow selection

Cloud Service

For those who want a simpler solution, an optional subscription provides the same high-quality results without any hassle, and directly funds RapidRAW's development.

  • Maximum convenience, no setup
  • Same results as self-hosting
  • Best way to support the project
Learn about Cloud

Here for the long run.

In the age of AI, anyone can build a photo editor in a weekend. The hard part is keeping one working on hundreds of cameras, release after release, for years. I've been doing that since June 2025, at a pace I can keep up.

2025

In development since

69

Releases

2–4 weeks

Between updates on average

80+

Contributors

Your edits stay yours

Your originals are never changed. Edits live in small JSON files next to your photos, and the code is AGPL, so both stay open whatever happens.

A steady rhythm

Usually a new release every few weeks. Sometimes I'm out taking photos instead, and that's how I find out what RapidRAW still needs.

Not just me

Over 80 people have contributed code, and Cloud subscriptions and donations pay for the time that goes into it.

Timon Käch

Why I built RapidRAW.

A brief history by Timon Käch

As a photography enthusiast, I often found existing software to be sluggish and resource-heavy on my machine. I wanted a faster, simpler photo editing experience, so I decided to build my own. The goal was to create a tool that was not only fast but also helped me learn the details of digital image processing and camera technology.

I started developing this project as a personal challenge when I was 18. I set an ambitious goal to rapidly build a functional, feature-rich application from an empty folder. This challenge pushed me to learn quickly and focus intensely on the core architecture and user experience.

The foundation is built on Rust for its safety and performance, and Tauri for its ability to create lightweight desktop apps. The entire image processing pipeline is offloaded to the GPU via WGPU and a custom WGSL shader, ensuring that even on complex edits with multiple masks, the UI remains fluid.

Timon Käch

Developer & Photographer • Lucerne, CH

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