Detail
The Detail section is for sharpening, micro-contrast, and chromatic aberration cleanup. Open the Adjustments panel with D and scroll to Detail.
Sharpening
| Slider | Range | What it does |
|---|---|---|
| Sharpness | −100 to +100 | Edge enhancement via unsharp masking. Negative values soften (a mild blur); positive values sharpen edges. |
Sharpness in RapidRAW is frequency-aware. It boosts contrast at edges by subtracting a blurred version of the image from the original and adding the difference back. This sharpens edges without much effect on smooth areas.
For most photos, +25 to +60 is a sensible range. Above +75, sharpening artifacts (haloing, noise emphasis) start to appear at 100% zoom. View at 100% (Ctrl+1) when judging.
Presence
Three "local contrast" sliders that operate on different frequency bands. Use them in combination, not just one.
| Slider | Range | What it does |
|---|---|---|
| Clarity | −100 to +100 | Mid-to-high frequency contrast. Brings out small textures (rocks, leaves, fabric). Lighter touch than Structure. |
| Dehaze | −100 to +100 | Haze and atmospheric scattering removal. Increases local contrast and saturation in low-contrast areas. Negative adds haze. |
| Structure | −100 to +100 | Low-frequency texture enhancement. Negative softens skin and atmospheric haze; positive adds "punch" and depth. |
| Centré | −100 to +100 | Center-weighted detail emphasis. Applies more of the above effect to the image center, fading toward the edges. Not available in masks. |
When to use which
- Clarity for textile, foliage, rough surfaces. Subtler than Clarity; combines well with it.
- Dehaze for distant landscapes, smoke, fog, or any low-contrast haze you want to cut through.
- Structure for landscapes, architecture, anything with broad tonal regions where you want depth. Use sparingly on faces (negative Clarity is good for skin).
- Centré when the subject is roughly centered and you want the focus to feel concentrated there. Pairs well with a positive Clarity.
Chromatic Aberration
Two sliders to manually correct lateral chromatic aberration (color fringing on high-contrast edges). Most lenses produce some.
| Slider | Range | What it does |
|---|---|---|
| Red/Cyan | −100 to +100 | Shifts the red channel relative to green, correcting red-cyan fringes. |
| Blue/Yellow | −100 to +100 | Shifts the blue channel relative to green, correcting blue-yellow fringes. |
Not available inside masks: apply globally. Most users won't need to touch these if they enable lens corrections in the Crop & Geometry panel, which uses the Lensfun database to apply known corrections automatically.
To see and judge fringing, zoom to 100% on a high-contrast edge (a tree branch against bright sky is a good test) and watch the colored halos.
What's available in masks
| Group | In masks? |
|---|---|
| Sharpening (Sharpness) | Yes |
| Presence: Clarity, Dehaze, Structure | Yes |
| Presence: Centré | No (global only) |
| Chromatic Aberration | No (global only) |
When working inside a mask, you can locally raise Clarity or Sharpness on a subject without sharpening the whole image. Useful for portraits where you want strong eyes but smooth skin elsewhere.
A word on noise reduction
You won't find noise reduction sliders here. RapidRAW does not ship a manual noise-reduction slider for everyday work; instead, it offers AI Denoise accessed from the right-click Productivity menu in the library for local or batch processing. See Batch Processing → Batch denoise.
See also
- Crop & Geometry for automatic lens corrections.
- Effects for the creative side: glow, halation, vignette, grain.
- Masks for applying detail enhancement only to specific regions.
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